targetted_decisions = {

	patriarch_missions = {
	   filter = all
	   ai_target_filter = self

		effect = {
			save_event_target_as = sin_troop_target
			FROM = {
				character_event = { id = gift_troops_ai.0 }
			}
		}
		revoke_allowed = {
			always = no
		}
		ai_will_do = {
			factor = 0
		}
	}
}